| How to Become
(Nearly) Invulnerable in Mob Enforcer
By MrLipid
July 2004
This simple hex edit will make you invulnerable to the metric
tons of lead that the bad guys will send your way in Mob Enforcer.
It will not, however, protect you from steam burns, electrocution,
high falls, explosions or fire. Fortunately, the Molotov cocktail
hour doesn't start until the last two levels of the game.
The Fix Is In ...
To make yourself invulnerable, do the following.
Start a new game of Mob Enforcer at whatever level of
difficulty you prefer. Only two things change from one level to
the next: the bad guys become better shots and their shots do
more damage. Thanks to this hex edit, you might get hit more at
the higher levels of difficulty, but it won't matter.
Once you have control of your character, immediately save your
game. You should be standing with your back to a gate on an elevated
train platform.
Exit your game.
Open your trusty hex editor. If you don't have a hex editor,
you can go here
and download one.
Use File Open in your hex editor to open the Mob Enforcer
folder. In the Mob Enforcer folder, double-click on
the Save folder. Then double-click on the Player folder. Then
double-click on the SinglePlayer folder. In the SinglePlayer folder,
double-click on the Slot01 folder. In the Slot01 folder, double-click
on the Slot01.sav file.
(Note: This technique assumes that the saved game you want to
edit is also the saved game in first saved game slot. If the saved
game you want to edit is, say, in the third slot, then go to the
Slot03 folder rather than the Slot01 folder and follow the editing
instructions below.)

In the .sav file, you are looking for all four instances of AIDamageAdjust:
AIDamageAdjustVeryHard 1.000000
AIDamageAdjustEasy 0.080000
AIDamageAdjustHard 0.500000
AIDamageAdjustNormal 0.250000
You can easily find these values by going to Search in your editor
and clicking on Find. Click on the button labeled Text String
and type in the following just as it appears here (Case matters!):
AIDamageAdjust

Then click on the button labeled Text -> Hex. This translates
AIDamageAdjust into 41 49 44 61 6D 61 67 65 41 64 6A 75 73 74.

Click on OK and you will be taken to the first instance of AIDamageAdjust.
It should be AIDamageAdjustVeryHard and the number after it should
be 1.000000. Change 1.000000 to 0.000001.

IMPORTANT: The hex editor should be in overwrite mode
and all changes made in the right or text pane of
the hex editor, that is, in the pane where you find AIDamageAdjustVeryHard.
Repeat this process with AIDamageAdjustEasy, AIDamageAdjustHard
and AIDamageAdjustNormal.
This reduces the level of damage the AI can do to your character
to virtually nothing.
Save your edited .sav game and close your hex editor. Start Mob
Enforcer, load your edited saved game and start exploring.
Just remember not to shoot any civilians, and don't get yourself
arrested! And, when it comes time to save your game, just save
it in the next slot down. All of your editing carries through
from one saved game to the next.
Or you can download this
already-edited saved game file. Just copy it into your Mob Enforcer/Save/Player/SinglePlayer/Slot01
folder. It will come up in Slot 1 as CHAPTER1 - The Hunter.
Bonus
Because Mob Enforcer is built on the same game engine
as No One Lives Forever 2: A Spy in H.A.R.M.'s Way, Contract
J.A.C.K. and TRON 2.0, this editing technique can be
used to make yourself invulnerable in those games, too. 
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